Saturday, February 27, 2010
uv and texturing
in Modeling for game enginethis week I finished the uv map and prepared it for baking and texturing, I did some tests with a program called xnormals baking occlusion and normal maps.
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this week I finished the uv map and prepared it for baking and texturing, I did some tests with a program called xnormals baking occlusion and normal maps.