Saturday, February 27, 2010

Peasant Village - Meat snake Compositing

in Peasant Village, Visual effects in live action

The last couple of days I’ve been doing some rendering… some more rendering… and then some compositing… smile I finally got all the passes/layers to work properly. I used 16bit float OpenEXR for all the renders and I am now very much in love with the .exr file format. All compositing was done in Fusion. I kind of wanted to get started with Nuke, but thought it to be better to take one thing at a time. Compositing the shot has been loads of fun. Created my first clean plate ever (it’s not THAT clean, I know, hehe) and was surprised by how good it worked. There’s been a lot of tweaking, going back and forth, trying to find the right shading/look for the snake and getting it to fit in. Will probably tweak it a little further tomorrow. Anyways, here’s some stills.

Click to enlarge

Comps

Passes

Fusion node tree

Posted by Christoffer Lindvall on 02/27 at 01:23 AM
Peasant Village, Visual effects in live action • Add comments (2)
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