Monday, February 22, 2010
Modeling progress
in Beyond the Frame
I’m trying my skills in Mudbox this week and has started with the high-polymesh of Napoleons horse. It’s my first time trying this program. Luckily, Mudbox is very similiar to maya, very easy to handle and has showed to be much fun!
Next up is to testbake out a displacement map and see how things work out. Hopefully it won’t be any problems.
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