Game Demo
Environment Design
Week two - nebula
This week i have been trying out nebula. I have been testing the different shaders. I was pleased to find out that nebula supports layered shaders.
It will help me a lot when i texture the big areas in the level. I have had some problem with lighting. The lights in Nebula don’t behave as I’m used to, but I’m sure I will solve it. I have also created some plantgroups and started to model some objects for the level.
screenshot from my testscene in Nebula.
Posted by .(JavaScript must be enabled to view this email address) on 01/29 at 07:30 PM
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