Creature Modeling for Film Production
This weeks progress
This week I have just been testing different things, like programs that I will use. Some programs and techniques are decided.
I have been warming up a little bit in Mudbox, and I worked on just a rough mesh of the turtle. I basically just wanted to do it to be able to try some tracking, etc. The only tracking I have tested so far, though,
is with Fusion, haha and it’s so simple and bad but very funny looking!
I also think that I have found the perfect spot to place the turtle in. I’m not 100% sure of it, and I would appreciate if someone gave my any ideas of locations, or ideas about what ever.
On monday I will try just some more things, then I’m off to modeling!
Here are pictures of my model so far. One is a rough model from Maya, and the other one is just a test sculpturing in Mudbox.
The video is the hilarious tracking test I did…
Have a nice weekend/Eve
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