Creature Modeling for Film Production

The tortoise is done soon…

I changed the displacment map a bit. It got better in one way, but I have worked too much with this tortoise and I can’t get satisfied.
I have fixed the texture more. It took longer time than planned of course - I expected that. But the texture should be considered as done now.
I did a simple rig so I can do just some small movements. I had alot of problems with it, but in the end I succeeded to be done with the rigging and skin weighting etc.
Right now I have started with the animation. I’m not so good at it, that’s why I wont make it move so much.
It’s not so much left now… We will see how this looks like in the end. /Eve

Posted by .(JavaScript must be enabled to view this email address) on 03/12 at 11:22 PM
  1. Nice, I see you did that neck rig. Does it work out as you'd like? Just skining I guess then of to animation. Good luck
    Posted by Fedrik Lindbom  on  03/12  at  11:15 PM
  2. Thank you Fredrik! Yes it works well. :) But I can't find that MEL script you talked about! I think it would look better with it. I have started with the animation now. It's fun but very difficult... /Eve
    Posted by .(JavaScript must be enabled to view this email address)  on  03/14  at  07:34 PM
  3. Page 1 of 1 pages

Name:

Email:

Location:

URL:

Write Comment

Smileys

Next entry: Sneak preview Character One

Previous entry: Almost there

<< Back to main

Projects

  • Realistic 50's diner for film production
  • Animation friendly character rig with lip-sync
  • 3D Portal Rendering
  • Beyond the Frame
  • Creature Modeling for Film Production
  • Framework for Game Engine Tools
  • Game Character Creation
  • Character Creation for Game / Cinematic
  • Game Demo
    • AI Programming
    • Animation
    • Character Modeling
    • Environment Design
  • Modeling for game engine
  • Character modeling and texturing
  • OpenCL Particle System
  • Peasant Village, Visual effects in live action
  • General
  • 3D Environment Design
  • Realistic tiger animation for film
  • Shading for Real-time Applications
  • Shortfilm, helicopter explosion VFX

Search


Monthly Archives

  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • Complete Archives
  • Category Archives

Most recent entries

  • Final Lipsync
  • Project Concluded
  • Peasant Village
  • FINAL RESULT!
  • Goal driven behavior
  • At Last Everything Is Done!
  • Final Result
  • Finished!
  • Path smoothing
  • Helicopter Vfx, Final Result!
  • 50’s Diner - Finished!
  • Update
  • Finally Done Almost XP
  • Shortfilm, HVFX - The film
  • Deadline!