Animation friendly character rig with lip-sync
Skinning the head
I have started to skin the head and made a corrective blend-shape for the open jaw.
Taking Olles advise, i made a new topology for the neck. I should have less problem with deformation now.
New mesh and some skinning:
Posted by .(JavaScript must be enabled to view this email address) on 02/03 at 12:06 AM
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