Shortfilm, helicopter explosion VFX
Shortfilm, HVFX - texturing and explosion testing
This week we have been concentrating on texturing and finding ways to make the explosion more realistic and dynamic. By merging layers (such as fluids and HW, SW particles in maya) with 2d particles in fusion, we have now come a bit closer to the final result.


Posted by .(JavaScript must be enabled to view this email address) on 02/05 at 03:40 PM
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