Game Demo
Animation
rigging and nebula
I spent this week attempting to learn the animation system of nebula, and this is where I encountered my very first problem. It proved to be harder than expected, changes were made from previous versions and thus rendered my few tutorials and previous knowledge useless. This will hopefully be resolved early next week. I have also begun working on the character rig, as I received an early model from my group member Anna. It should be done early next week.
Posted by .(JavaScript must be enabled to view this email address) on 01/29 at 03:57 PM
Next entry: Week two; low-poly modelling
Previous entry: Peasant Village - Snow shader

















