Animation friendly character rig with lip-sync

Rig Update

New mesh for the head and new joint rig. I had problems with the old one and i wanted to change it a bit.

The rig is now split up into several parts and will put together via new blend-shapes at the end of the production.

- One joint rig for the head (traditional head skeleton)
- One joint rig for rolling lips.

- 40 Blend-shapes for mouth, brows and eyes, split up into left and right side. I used a rough projection a photo on the mesh to make sure that the blend-shapes don“t mess up
  the surface of the mesh to much.
- Automated blend-shapes for the the eyes for when the eyes are looking up, down, in and out.
- Blend-shape driven Bump-maps for wrinkles

- Clusters and wire deformers for added animation control, controlled by nurbs-spheres

- Sticky lips will be added last as they tend to mess up the deformation order.


So far i have got everything to work and i should have a rough rig done for testing sometime next week.

Posted by .(JavaScript must be enabled to view this email address) on 02/19 at 11:25 PM

Name:

Email:

Location:

URL:

Write Comment

Smileys

Next entry: Animation back on track

Previous entry: truckers progress

<< Back to main

Projects

  • Realistic 50's diner for film production
  • Animation friendly character rig with lip-sync
  • 3D Portal Rendering
  • Beyond the Frame
  • Creature Modeling for Film Production
  • Framework for Game Engine Tools
  • Game Character Creation
  • Character Creation for Game / Cinematic
  • Game Demo
    • AI Programming
    • Animation
    • Character Modeling
    • Environment Design
  • Modeling for game engine
  • Character modeling and texturing
  • OpenCL Particle System
  • Peasant Village, Visual effects in live action
  • General
  • 3D Environment Design
  • Realistic tiger animation for film
  • Shading for Real-time Applications
  • Shortfilm, helicopter explosion VFX

Search


Monthly Archives

  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • Complete Archives
  • Category Archives

Most recent entries

  • Final Lipsync
  • Project Concluded
  • Peasant Village
  • FINAL RESULT!
  • Goal driven behavior
  • At Last Everything Is Done!
  • Final Result
  • Finished!
  • Path smoothing
  • Helicopter Vfx, Final Result!
  • 50’s Diner - Finished!
  • Update
  • Finally Done Almost XP
  • Shortfilm, HVFX - The film
  • Deadline!