Game Demo
Character Modeling
Progress week 6
This week I’ve been working on finishing my textures and making two sets of maps, since this’ll be a “capture the flag”- game with two teams it’s necessary to have two sets of textures. I’ve also made a more detailed version of the sword and applied it as a texture map, and put some color on it as well, no specular map for the sword yet though, I’ll fix that at the beginning of next week. I’ve some issues with some of the maps and I’ll deal with them in the coming week as well.
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