3D Environment Design
Progress report 8 - Project is done!
At least for Milestone 3. Unfortunately, I (being the noob that I am) screwed up the bumpmaps. I used the textures themselves for the bumps and it worked well, but when the scene started to get bigger and heavier, the IPR render (that I used to preview whether it looked good or not) got so slow that it pretty much started taking time of my rendering hours. GOD FORBID, I said to myself (I really did not), and lowered the quality of the clips from “Production” to “Preview”, and simply went with the bumps that I had, so that I could be done in time for MS3. Thus, the bumps are too deep and too dark.
So, I know what the problem is, I know how to fix it, it was just a matter of making the deadline or not, and I thought that was more important than nailing the quality 100%.
This weekend, before the 24th, I will render the scenes again, with less bump and higher quality. So fear ye not.
The clip is at the moment a tad to big to upload to SVN so I will re-render it to a smaller size to fit. Sucks but it’s not my fault!
Next entry: MS3 delivery!
Previous entry: Done!

















