Peasant Village, Visual effects in live action

Peasant Village - Clean plate and Body Double

This week I have finalized the village shot and I am currently trying to render it in nuke, but it’s crashing all the time. My solution for that is that I will have to render out portions of the scene separately and then do a final render with less nodes in Nuke.

Here is an image from the final comp. It now has more colors and more contrast.

I have also been working on the monster shot. I have done a clean plate which involved marker removal, removal of the character during the body double part and fixing the overlap of the two sequences. Most of the clean up I fixed with projections in Nuke. I removed the unwanted parts in one image and then projected it on to a sphere. Actually I had to use like 6 different projections so that I covered the hole shot. I had to do some small amount of painting frame by frame but not much.

The body double has also been animated and comped. I had to do some painting to get the transitions between the real character and the body double to work but I think it works pretty well now.

Posted by .(JavaScript must be enabled to view this email address) on 03/13 at 04:26 PM
  1. Can't wait to see this now :) Think the first image looks good now. Has a lot more depth to it now than before. But a bit hard to tell from a single image as well.
    Posted by Olle Rydberg  on  03/14  at  01:45 PM
  2. Thanks Olle! We are working hard on the monster shot now. We are hoping to have it done by Friday.
    Posted by .(JavaScript must be enabled to view this email address)  on  03/14  at  05:05 PM
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