OpenCL Particle System

Bug fixing, interactions and MS2 deliveries

I’ve begun implementing interactions (forces) between the particles. This will be done using Lennard-Jones potential – a mathematical model that describes the interaction between a pair of atoms or molecules. It’s currently done in n^2 complexity, which makes it very computational heavy with only 1K particles. To speed it up I will look into spatial hashing later the upcoming week.

Tomorrow is the milestone 2 presentation, and I will show off a proof of concept movie I’ve prepared which shows what the framework is capable of so far. It’s available in the public section.

For the upcoming week I’ll be cleaning up the code, make it possible to change the particles’ attributes during runtime, and look into the spatial hashing. 

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