Creature Modeling for Film Production
Friday, January 29, 2010
This weeks progress
in Creature Modeling for Film ProductionThis week I have just been testing different things, like programs that I will use. Some programs and techniques are decided.
I have been warming up a little bit in Mudbox, and I worked on just a rough mesh of the turtle. I basically just wanted to do it to be able to try some tracking, etc. The only tracking I have tested so far, though,
is with Fusion, haha and it’s so simple and bad but very funny looking!
I also think that I have found the perfect spot to place the turtle in. I’m not 100% sure of it, and I would appreciate if someone gave my any ideas of locations, or ideas about what ever.
On monday I will try just some more things, then I’m off to modeling!
Here are pictures of my model so far. One is a rough model from Maya, and the other one is just a test sculpturing in Mudbox.
The video is the hilarious tracking test I did…
Have a nice weekend/Eve
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Tuesday, January 26, 2010
Documents are postet
in Creature Modeling for Film ProductionProject documents are now posted. Take a look in Milestone 1!
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Project Planning
in Creature Modeling for Film ProductionSo far I have worked with planning the project; I have searched references and inspirations, done a time schedule, worked on a research document and I’ve tried to get all my ideas on paper.
It takes a bit of time for me to understand the new system, of this blog, so I haven’t had any success in posting anything on this blog yet. I will give it a try tomorrow, so my project plan, time plan and research document will hopefully be available then.
To be continued! /Evelina
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